Subject: [Boost-bugs] [Boost C++ Libraries] #5796: Casting from float to string using "lexical_cast<string>" gives inaccurate values.
From: Boost C++ Libraries (noreply_at_[hidden])
Date: 2011-08-21 09:09:43
#5796: Casting from float to string using "lexical_cast<string>" gives inaccurate
values.
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Reporter: Mikko Partonen <mikkopartonen@â¦> | Owner: nasonov
Type: Bugs | Status: new
Milestone: To Be Determined | Component: lexical_cast
Version: Boost 1.47.0 | Severity: Cosmetic
Keywords: lexical_cast, float |
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When casting floats to strings with lexical_cast<string>() for use in
wxTextCtrl, the new boost versions adds a lot of nines or zeroes along
with some random numbers at the end of the float values.
For example, with an older boost version, I get "0.96" and "0.8" and with
new versions, I get "0.959999979" and "0.800000012".
I believe this new feature has to do with this problem:
"The previous version of lexical_cast used the default stream precision
for reading and writing floating-point numbers. For numerics that have a
corresponding specialization of std::numeric_limits, the current version
now chooses a precision to match."
This can easily be fixed by using an older version of lexical_cast.hpp
file. Wouldn't it be better to fix this issue, so that I wouldn't need to
use the old version of lexical_cast.hpp?
I attached the lexical_cast.hpp version with which conversions from floats
to strings works.
-- Ticket URL: <https://svn.boost.org/trac/boost/ticket/5796> Boost C++ Libraries <http://www.boost.org/> Boost provides free peer-reviewed portable C++ source libraries.
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