Re: [Boost-bugs] [Boost C++ Libraries] #5311: io_service::post/dispatch, io_service::stop, deadline_timer crashes

Subject: Re: [Boost-bugs] [Boost C++ Libraries] #5311: io_service::post/dispatch, io_service::stop, deadline_timer crashes
From: Boost C++ Libraries (noreply_at_[hidden])
Date: 2013-10-22 06:32:05


#5311: io_service::post/dispatch, io_service::stop, deadline_timer crashes
-------------------------+-------------------------------------------------
  Reporter: nfries88@… | Owner: chris_kohlhoff
      Type: Bugs | Status: closed
 Milestone: To Be | Component: asio
  Determined | Severity: Problem
   Version: Boost | Keywords: asio, io_service, post, dispatch,
  1.46.0 | stop, deadline_timer, crash
Resolution: invalid |
-------------------------+-------------------------------------------------

Comment (by kyaw.tech@…):

 Subject : C++ Dealing with Concurrency using Boost.Asio (Visual Studio
 2008 SP1)

 Dear Chris,

 I am looking for the concrete advice or solution for the C++ Dealing with
 Concurrency using Boost.Asio.

 Since my APIs need to communicate between multiple(lots of) clients
 (workstations) and servers.

 There are four ways of handling concurrency in the document named using
 Asio with C++ 11.

 1) Single Thread

 2) Use Threads for long running tasks

 3) Multiple io_sevices, one thread each

 4) one io_service, multiple threads

 I am very concern about the throughput and latency for network traffic
 because of heavy data transactions.

 I hope some one will help me to close the case asap since I need to
 proceed further.


 Thanks and best regards

-- 
Ticket URL: <https://svn.boost.org/trac/boost/ticket/5311#comment:5>
Boost C++ Libraries <http://www.boost.org/>
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