Subject: Re: [Boost-bugs] [Boost C++ Libraries] #11801: Recursive modify in multi_index sometimes does not update index correctly
From: Boost C++ Libraries (noreply_at_[hidden])
Date: 2015-11-19 16:00:03
#11801: Recursive modify in multi_index sometimes does not update index correctly
-------------------------------------+-------------------------------------
Reporter: Valentyn Shtronda | Owner: joaquin
<valiko.ua@â¦> | Status: closed
Type: Bugs | Component: multi_index
Milestone: To Be Determined | Severity: Problem
Version: Boost 1.59.0 | Keywords: multi_index
Resolution: invalid | multi_index_container recursive
| modify
-------------------------------------+-------------------------------------
Comment (by joaquin):
''In my lambda I modify layer member and do not change name member.
Doesn't this mean that first index remains sorted, is not broken, and I
can use find on it even inside lambda recursively?''
Unfortunately not: when `modify` reindexes, it does so on ''every'' index;
so, if you broke the element pointed to by `it` and then, further down the
code, you do a `modify(dep_it,...)` (within the recursive call to
`calc_layer`), Boost.!MultiIndex does not know that `*it` is misplaced and
havoc ensues.
''I need to keep circular dependency check because user-supplied data can
contain them...''
OK, there's another way to do this that lets you keep your
`CALCULATION_IN_PROGRESS` feature:
{{{
bool succeeded = deps_map.modify(it,
[=](node_info_t& node_info)
{
if (node_info.deps.size() == 0)
{
node_info.layer = 0;
}
else
{
index_by_name_t& index_by_name = deps_map.get<by_name>();
node_info.layer = CALCULATION_IN_PROGRESS;
index_by_name.modify(it,[](node_info_t&){});
for (const std::string& dep_name : node_info.deps)
{
index_by_name_t::iterator dep_it =
index_by_name.find(dep_name);
if (dep_it == deps_map.end())
{
node_info.layer = UNINITIALIZED;
printf("Unknown dependency.\n");
return;
}
if (!calc_layer(dep_it))
{
node_info.layer = UNINITIALIZED;
return;
}
node_info.layer = std::max(node_info.layer, dep_it->layer
+ 1);
index_by_name.modify(it,[](node_info_t&){});
}
}
});
}}}
What we're doing here is to reindex immediately after any element
modification, without waiting for the lib to do it on function exit.
{{{
node_info.layer = CALCULATION_IN_PROGRESS;
index_by_name.modify(it,[](node_info_t&){});
...
node_info.layer = std::max(node_info.layer, dep_it->layer + 1);
index_by_name.modify(it,[](node_info_t&){});
}}}
This is done by calling `modify` with a do-nothing function after we
change the value pointed to by `it` (i.e. `node_info`). I've checked and
it works, please confirm back.
-- Ticket URL: <https://svn.boost.org/trac/boost/ticket/11801#comment:4> Boost C++ Libraries <http://www.boost.org/> Boost provides free peer-reviewed portable C++ source libraries.
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