Re: [Boost-bugs] [Boost C++ Libraries] #12725: boost::geometry::distance compile errors with 3D segment primitives

Subject: Re: [Boost-bugs] [Boost C++ Libraries] #12725: boost::geometry::distance compile errors with 3D segment primitives
From: Boost C++ Libraries (noreply_at_[hidden])
Date: 2017-01-16 02:54:04


#12725: boost::geometry::distance compile errors with 3D segment primitives
-------------------------------------+-------------------------------------
  Reporter: Arturo Blas | Owner: barendgehrels
  <arturoblas@…> | Status: new
      Type: Feature Requests | Component: geometry
 Milestone: To Be Determined | Severity: Showstopper
   Version: Boost 1.60.0 | Keywords: rtree, geometry,
Resolution: | distance
-------------------------------------+-------------------------------------

Comment (by Arturo Blas <arturoblas@…>):

 Thanks for your feedback, this is what I had in mind but I was hoping I
 could just hook in my own intersection/distance function providing segment
 distance in 3D space.

 Also, the main issue from a user's perspective is the lack of an statement
 in the documentation so it's explicitly stated that algorithms may not
 work for primitives with 2+ dimensions.

 Is there an ETA for implementing this?

-- 
Ticket URL: <https://svn.boost.org/trac/boost/ticket/12725#comment:4>
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