Subject: Re: [Boost-bugs] [Boost C++ Libraries] #12725: boost::geometry::distance compile errors with 3D segment primitives
From: Boost C++ Libraries (noreply_at_[hidden])
Date: 2017-01-16 02:54:04
#12725: boost::geometry::distance compile errors with 3D segment primitives
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Reporter: Arturo Blas | Owner: barendgehrels
<arturoblas@â¦> | Status: new
Type: Feature Requests | Component: geometry
Milestone: To Be Determined | Severity: Showstopper
Version: Boost 1.60.0 | Keywords: rtree, geometry,
Resolution: | distance
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Comment (by Arturo Blas <arturoblas@â¦>):
Thanks for your feedback, this is what I had in mind but I was hoping I
could just hook in my own intersection/distance function providing segment
distance in 3D space.
Also, the main issue from a user's perspective is the lack of an statement
in the documentation so it's explicitly stated that algorithms may not
work for primitives with 2+ dimensions.
Is there an ETA for implementing this?
-- Ticket URL: <https://svn.boost.org/trac/boost/ticket/12725#comment:4> Boost C++ Libraries <http://www.boost.org/> Boost provides free peer-reviewed portable C++ source libraries.
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