From: Alan Gutierrez (alan-jamboost_at_[hidden])
Date: 2004-12-27 04:15:24
* Alan Gutierrez <alan-jamboost_at_[hidden]> [2004-12-27 03:05]:
> I've noticed that there is no "bundle" rule for OS X (darwin).
> If developed, could one be patched into Boost.Build? Or is that
> best kept in my specific project?
> In fact, there is very little GUI support in Boost.Build, and
> as I develop rules for resource compilers, would they belong in
> Boost.Build to be used by other GUI developers, or is GUI
> development specific to my project.
> Or are they there and I can't find them?
For a start I'd like to create the bundle directory structure.
mkdir -p "$(FULL_PATH_TO_EXE).app/Contents/MacOS"
cp "$(FULL_PATH_TO_EXE)" "$(FULL_PATH_TO_EXE).app/Contents/MacOS"
That would create a minimal EXE.
What method should I pursue?
* Creating a top level rule called bundle?
- Probably necessary so's to specify other bundle resources.
* Hooking exe?
-- Alan Gutierrez - alan_at_[hidden]
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