From: Alex Besogonov (cyberax_at_[hidden])
Date: 2006-07-29 16:55:44
Rene Rivera wrote:
>> That's a lot of work.
> Not that much... I already have BBv2 build code for wxWidgets 2.4. It's
> 2.6 I'm contemplating. For 2.4 I just parse the source build file specs,
> in bjam, to determine the files to compile. In my case it's a limited
> set of options for build I use so it would be all the config.h stuff
> that a bit harder.
Actually, you can use my code (with some tweaking) to build wxWidgets.
For example, I use it to build wxIFM (http://www.snakesoft.net/wxifm/)
# wxIFM library
import wxWidgets ;
[ glob src/*.cpp ]
-- With respect, Alex Besogonov (cyberax_at_[hidden])
Boost-Build list run by bdawes at acm.org, david.abrahams at rcn.com, gregod at cs.rpi.edu, cpdaniel at pacbell.net, john at johnmaddock.co.uk