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From: Jane Lin (jane_at_[hidden])
Date: 2006-08-11 20:26:55


Hi Richard,

The only way I found to successfully build universal binaries of
boost was using Adobe's ASL and patch:

http://opensource.adobe.com/asl_readme.html

If you just follow their instructions, it will build certain boost
libraries. If you need some of the other boost libraries, then you
can edit adobe-source/adobe/bin/build.sh so that MODE includes the
flag --asl-all-boost.

I had to do some other steps to get boost.python working. Let me know
if you need further instructions. If you find a better way to build
boost as a universal binary, please let me know or post on the list!

> Hi,
>
> I've been fighting with the documentation for the last day and I can't
>
> figure out exactly what the best way to do this is. the nearest
> I've come is
>
> with
>
> bjam --v2 release debug link=static,shared
>
> but I'm not sure how to go about specifing to build for i386 and
> ppc, I've
>
> found various docs and tried -arch, architecture=, etc... but they all
>
> result in build errors.

Sincerely,
Jane
* * * * * * * * * *
Jane Lin
Darkling Simulations, LLC
http://www.darksim.com/



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