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From: Rene Rivera (grafikrobot_at_[hidden])
Date: 2007-10-03 01:19:31


Vladimir Prus wrote:
> Rene Rivera wrote:
>
>> I looked, and... I'm not sure how much of it I can use. It relies fairly
>> heavily on Boost libraries which presents a rather annoying bootstrap
>> problem.
>
> Oooh! I though it only uses external hash library, but otherwise self-contained.
> It's indeed a problem.

AFAICT it uses: enable_if, type_traits, ref, assert, aligned_storage,
intrusive_ptr (and related files), noncopyable, array, config, format,
shared_ptr, iterators, value_init, and ptr_container.

>> It also goes against my plan to star using C++ incrementally
>> since it's a ground-up rewrite.
>
> Well, assuming it works it's OK; unfortunately we don't have much
> unit tests for bjam, so it's hard to be sure there are no bugs,
> and fixing the bugs with a completely changed codebase might
> be much harder.

Yep. Especially since some the recent code change to bjam are much
better structured since I abandoned any hope of keeping in sync with
Perforce/Jam. Given that Perforce isn't maintaining Jam any more AFAICT.
  And along the way I've been adding test cases as bugs get fixed.
Probably for me the biggest core change I don't see how do easily is
redoing the parser.

So if any one has ideas on how to solve the problem of generating C++
based parser with minimal fuzz please speak up :-) (And by minimal I
mean not requiring a large chunk of external code or tools)

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