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Subject: Re: [Boost-build] [Mac XCode 3.1.1][boost_1_37_0] use MaxOSX10.4u.sdk
From: Michael Jackson (mike.jackson_at_[hidden])
Date: 2008-11-11 09:44:48

On Nov 11, 2008, at 9:43 AM, Jeff Flinn wrote:

> Michael Jackson wrote:
>> On Nov 11, 2008, at 8:19 AM, Jeff Flinn wrote:
>>> How do I specify that the osx 10.4 universal sdk is used when
>>> building
>>> boost_1_37_0 on Max OSX 10.5.5 and XCode 3.1.1.
>>> Using:
>>> bjam --toolset=darwin architecture=combined link=static debug
>>> release stage
>>> uses the 10.5 sdk, which causes problems when our app links with
>>> boost::filesystem.
>> Interesting, What issues are you having with the link stage? By
>> using the 10.4uSDK you are basically saying that your application
>> should only work on 10.4. If it works on 10.5 you are lucky.
> filesystem has unresolved symbols for _open/_close/_read/_write when
> linking our app with filesystem static libs.
> Jeff

I may be stating the obvious but 'filesystem' is dependent on 'system'
so you need to link both of those into your application... Just


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