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Subject: [Boost-build] Did anyone try building Boost for Windows Mobile without STLPort?
From: Max Motovilov (max_at_[hidden])
Date: 2009-12-09 16:23:22

I am currently developing for Windows Mobile 5&6 and am successfully
using static Boost 1.39 builds for a number of major libraries: not all
of them, but enough to get by. The only configuration that I found
workable so far is the one from VeecoFTC -- lots of thanks to David
Deakins for his help. I also use an extended [by me] version of
wcelibcex in order to make some of the libraries compile and work.

However I am now running into serious problems specific to STLPort
itself that may not be easy to resolve; besides that, I have to struggle
with an ever-tricky situation where some DLL modules (not mine) are
built against MS STL and others (mine) against STLPort. Thus my
question: did anyone achieve significant progress in building Boost (any
version) for WinMo (any version) without using STLPort and relying only
on MS STL? I am likely to undertake an attempt of my own shortly, but it
would be nice to stand on the shoulders of giants :)

Thanks for any suggestions and info,

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