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Subject: Re: [Boost-build] [SOLVED] Cortex-VFX : Build with SCons
From: _ash (ashmaston_at_[hidden])
Date: 2010-06-25 11:38:18


Hi,

I finally found why it was wrong. As expected it was stupid ...

The SConstruct script was searching for a revision number with 3 parts. It
turns out that my boost release did not has any patch number. The script was
not made to handle this case and just added a "_" without any number, so the
name for the lib was wrong.

Pretty stupid .. huh...

Cheers,

Ash

_ash wrote:
>
> Hello all,
>
> I am trying to build the Cortex-VFX library. SCons was used to handle the
> build part. I seem to miss something though.
>
> Here is where i have a problem :
>
> if not c.CheckLibWithHeader( env.subst( "boost_iostreams" +
> env["BOOST_LIB_SUFFIX"] ), "boost/filesystem/path.hpp", "CXX" ) :
> sys.stderr.write( "ERROR : unable to find the boost libraries - check
> BOOST_LIB_PATH.\n" )
> Exit( 1 )
>
> I've installed all the boost headers and libraries and i still get this
> message :
>
> Checking for C++ library boost_iostreams-1_38_... no
> ERROR : unable to find the boost libraries - check BOOST_LIB_PATH.
>
> I've set the right path to boost libs : /usr/local/lib. For example :
> libboost_iostreams-gcc43-mt-1_38.so
>
> I am stuck, i've read the SCons but i can't see anything wrong in my
> configuration. Is there anyone with a good grasp on SCons who could help
> me ?
>
> Thanks a lot.
>
> Cheers,
>
> Ash
>

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