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Subject: Re: [Boost-build] inject binary resource in executable
From: George Georgiev (george.georgiev.sf_at_[hidden])
Date: 2014-04-09 13:43:28


in which version? I have 1.53.0 and I cannot find it.

George

On Wed, Apr 9, 2014 at 9:58 AM, Phillip Seaver <phil_at_[hidden]> wrote:

> The original program is from someone else, but I wrote the boost-build
> part and use it in some of our projects. I put the files in
> boost-build/contrib
>
> In the project build.jam, I put "using bin2c ;", add a bin2c call, and add
> an "<implicit-dependency>" to the target that uses the header. For example,
>
> using bin2c ;
> bin2c main_png.h : main.png ;
> exe prog : main.cpp : <implicit-dependency>main_png.h ;
>
> Hope that helps.
>
> Phillip
>
> On 4/9/14 10:31 AM, George Georgiev wrote:
>
> I was hoping to avoid introducing any additional dependencies, but thanks
> I will figure it out.
>
>
> On Wed, Apr 9, 2014 at 7:20 AM, Vladimir Prus <ghost_at_[hidden]> wrote:
>
>> On 09.04.2014 17:55, George Georgiev wrote:
>>
>>> Thanks Volodya,
>>>
>>> It is smallish. Do you know if somebody already did the C Array
>>> conversion with jam.
>>>
>>
>> We do have a Boost.Build example that uses Python script:
>>
>>
>> https://github.com/boostorg/build/blob/develop/example/customization/inline_file.py
>>
>> if that's OK with you.
>>
>> - Volodya
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>
>
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