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Boost-Build : |
Subject: Re: [Boost-build] Overriding the type of a source file?
From: Vladimir Prus (vladimir.prus_at_[hidden])
Date: 2015-03-12 15:29:45
On 03/12/2015 07:58 AM, Rene Rivera wrote:
> On Wed, Mar 11, 2015 at 9:46 PM, Rene Rivera <grafikrobot_at_[hidden] <mailto:grafikrobot_at_[hidden]>> wrote:
>
> On Wed, Mar 11, 2015 at 9:39 PM, Steven Watanabe <watanabesj_at_[hidden] <mailto:watanabesj_at_[hidden]>> wrote:
>
> AMDG
>
> On 03/11/2015 08:23 PM, Rene Rivera wrote:
> > Before I go and hack BB to support this I'm wondering if someone knows if
> > it's already possible.. I'm doing some BB files for an external library
> > (Cinder) and it has one unfortunate aspect that I need to deal with. It has
> > *.cpp files that are actually Objective C++ files on OSX, and plain C++ on
> > other platforms. So the basic question is:
> >
> > Is there an existing way to indicate the source type irrespective of the
> > file extension?
> >
>
> Does cast.jam do what you want?
>
>
> It certainly does look like it does what I want.. Will test it shortly. Thanks for pointing me to it.
>
>
> Well.. It barely does what it says. It does change the type but it also seems to ignore any requirements.
Why would you want requirements on a source file, as opposed to on containing metatarget. E.g.:
exe a : [ cast objective-c : a.cpp ] : your-requirements-or-conditionals ;
?
-- Vladimir Prus http://vladimirprus.com
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