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Subject: [Boost-commit] svn:boost r50716 - sandbox/thread_safe_signals/trunk/libs/signals2/doc
From: fmhess_at_[hidden]
Date: 2009-01-21 17:19:08
Author: fmhess
Date: 2009-01-21 17:19:08 EST (Wed, 21 Jan 2009)
New Revision: 50716
URL: http://svn.boost.org/trac/boost/changeset/50716
Log:
Expanded thread-safety section.
Text files modified:
sandbox/thread_safe_signals/trunk/libs/signals2/doc/thread_safety.xml | 258 ++++++++++++++++++++++++++++-----------
1 files changed, 182 insertions(+), 76 deletions(-)
Modified: sandbox/thread_safe_signals/trunk/libs/signals2/doc/thread_safety.xml
==============================================================================
--- sandbox/thread_safe_signals/trunk/libs/signals2/doc/thread_safety.xml (original)
+++ sandbox/thread_safe_signals/trunk/libs/signals2/doc/thread_safety.xml 2009-01-21 17:19:08 EST (Wed, 21 Jan 2009)
@@ -7,80 +7,186 @@
<using-namespace name="boost"/>
<using-namespace name="boost::signals2"/>
- <para>
- The primary motivation for Boost.Signals2 is to provide a version of
- the original Boost.Signals library which can be used safely in a
- multi-threaded environment.
- This is achieved primarily through two changes from the original Boost.Signals
- API. One is the introduction of a new automatic connection management scheme
- relying on <classname>shared_ptr</classname> and <classname>weak_ptr</classname>,
- as described in the <link linkend="signals2.tutorial.connection-management">tutorial</link>.
- The second change was the introduction of a <code>Mutex</code> template type
- parameter to the <classname>signal</classname> class. This section details how
- <code>Mutex</code> objects are used by a signal to protect its internal
- state from concurrent access and modification.
- </para>
- <para>
- Each signal object default-constructs a <code>Mutex</code> object to protect
- its internal state. Furthermore, a <code>Mutex</code> is created
- for each slot which is connected to the signal, to protect the
- associated signal-slot connection.
- </para>
- <para>
- A signal's mutex is automatically locked whenever any of the
- signal's methods are called. The mutex is usually held until the
- method completes, however there is one major exception to this rule. When
- a signal is invoked by calling
- <methodname alt="signalN::operator()">signal::operator()</methodname>,
- the invocation first acquires a lock on the signal's mutex. Then
- it obtains a handle to the signal's slot list and combiner. Next
- it releases the signal's mutex, before it invokes the combiner to
- iterate through the slot list. Thus no mutexes are held by the
- signal while a slot is executing. This design choice
- makes it impossible for user code running in a slot
- to deadlock against any of the
- mutexes used internally by the Boost.Signals2 library.
- It also prevents slots from accidentally attempting to
- recursively lock any of the library's internal mutexes.
- Therefore, if you invoke a signal concurrently from multiple threads,
- it is possible for the signal's combiner to be invoked concurrently
- and thus the slots to execute concurrently.
- </para>
- <para>
- During a signal invocation, the following steps are performed in order to
- find the next callable slot while iterating through the slot list.
- </para>
- <itemizedlist>
- <listitem>
- <para>The <code>Mutex</code> associated with the connection to the
- slot is locked.</para>
- </listitem>
- <listitem>
- <para>All the tracked <classname>weak_ptr</classname> associated with the
- slot are copied into temporary <classname>shared_ptr</classname> which
- will be kept alive until we are done with the slot. If this fails due
- to any of the
- <classname>weak_ptr</classname> having expired, the connection is
- automatically disconnected.
- </para>
- </listitem>
- <listitem>
- <para>
- The connection to the slot is checked to see if it is blocked
- or disconnected, and then the mutex is unlocked. If the connection
- was either blocked or disconnected, we
- start again from the beginning with the next slot in the slot list.
- Otherwise, we will execute the slot when the combiner next
- dereferences its slot call iterator (unless the combiner should increment
- the iterator without ever dereferencing it).
- </para>
- <para>
- Note that since we unlock the connection's mutex before executing
- its associated slot, it is possible a slot will still be executing
- after it has been disconnected by a
- <code><methodname>connection::disconnect</methodname>()</code>, if
- the disconnect was called concurrently with signal invocation.
- </para>
- </listitem>
- </itemizedlist>
+ <section>
+ <title>Introduction</title>
+ <para>
+ The primary motivation for Boost.Signals2 is to provide a version of
+ the original Boost.Signals library which can be used safely in a
+ multi-threaded environment.
+ This is achieved primarily through two changes from the original Boost.Signals
+ API. One is the introduction of a new automatic connection management scheme
+ relying on <classname>shared_ptr</classname> and <classname>weak_ptr</classname>,
+ as described in the <link linkend="signals2.tutorial.connection-management">tutorial</link>.
+ The second change was the introduction of a <code>Mutex</code> template type
+ parameter to the <classname>signal</classname> class. This section details how
+ the library employs these changes to provide thread-safety, and
+ the limits of the provided thread-safety.
+ </para>
+ </section>
+ <section>
+ <title>Signals and combiners</title>
+ <para>
+ Each signal object default-constructs a <code>Mutex</code> object to protect
+ its internal state. Furthermore, a <code>Mutex</code> is created
+ each time a new slot is connected to the signal, to protect the
+ associated signal-slot connection.
+ </para>
+ <para>
+ A signal's mutex is automatically locked whenever any of the
+ signal's methods are called. The mutex is usually held until the
+ method completes, however there is one major exception to this rule. When
+ a signal is invoked by calling
+ <methodname alt="signalN::operator()">signal::operator()</methodname>,
+ the invocation first acquires a lock on the signal's mutex. Then
+ it obtains a handle to the signal's slot list and combiner. Next
+ it releases the signal's mutex, before invoking the combiner to
+ iterate through the slot list. Thus no mutexes are held by the
+ signal while a slot is executing. This design choice
+ makes it impossible for user code running in a slot
+ to deadlock against any of the
+ mutexes used internally by the Boost.Signals2 library.
+ It also prevents slots from accidentally causing
+ recursive locking attempts on any of the library's internal mutexes.
+ Therefore, if you invoke a signal concurrently from multiple threads,
+ it is possible for the signal's combiner to be invoked concurrently
+ and thus the slots to execute concurrently.
+ </para>
+ <para>
+ During a combiner invocation, the following steps are performed in order to
+ find the next callable slot while iterating through the signal's
+ slot list.
+ </para>
+ <itemizedlist>
+ <listitem>
+ <para>The <code>Mutex</code> associated with the connection to the
+ slot is locked.</para>
+ </listitem>
+ <listitem>
+ <para>All the tracked <classname>weak_ptr</classname> associated with the
+ slot are copied into temporary <classname>shared_ptr</classname> which
+ will be kept alive until the invocation is done with the slot. If this fails due
+ to any of the
+ <classname>weak_ptr</classname> being expired, the connection is
+ automatically disconnected. Therefore a slot will never be run
+ if any of its tracked <classname>weak_ptr</classname> have expired,
+ and none of its tracked <classname>weak_ptr</classname> will
+ expire while the slot is running.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ The slot's connection is checked to see if it is blocked
+ or disconnected, and then the connection's mutex is unlocked. If the connection
+ was either blocked or disconnected, we
+ start again from the beginning with the next slot in the slot list.
+ Otherwise, we commit to executing the slot when the combiner next
+ dereferences the slot call iterator (unless the combiner should increment
+ the iterator without ever dereferencing it).
+ </para>
+ </listitem>
+ </itemizedlist>
+ <para>
+ Note that since we unlock the connection's mutex before executing
+ its associated slot, it is possible a slot will still be executing
+ after it has been disconnected by a
+ <code><methodname>connection::disconnect</methodname>()</code>, if
+ the disconnect was called concurrently with signal invocation.
+ </para>
+ <para>
+ You may have noticed above that during signal invocation, the invocation only
+ obtains handles to the signal's slot list and combiner while holding the
+ signal's mutex. Thus concurrent signal invocations may still wind up
+ accessing the
+ same slot list and combiner concurrently. So what happens if the slot list is modified,
+ for example by connecting a new slot, while a signal
+ invocation is in progress concurrently? If the slot list is already in use,
+ the signal performs a deep copy of the slot list before modifying it.
+ Thus the a concurrent signal invocation will continue to use the old unmodified slot list,
+ undisturbed by modifications made to the newly created deep copy of the slot list.
+ Future signal invocations will receive a handle to the newly created deep
+ copy of the slot list, and the old slot list will be destroyed once it
+ is no longer in use. Similarly, if you change a signal's combiner with
+ <methodname alt="signalN::set_combiner">signal::set_combiner</methodname>
+ while a signal invocation is running concurrently, the concurrent
+ signal invocation will continue to use the old combiner undisturbed,
+ while future signal invocations will receive a handle to the new combiner.
+ </para>
+ <para>
+ The fact that concurrent signal invocations use the same combiner object
+ means you need to insure any custom combiner you write is thread-safe.
+ So if your combiner maintains state which is modified when the combiner
+ is invoked, you
+ may need to protect that state with a mutex. Be aware, if you hold
+ a mutex in your combiner while dereferencing slot call iterators,
+ you run the risk of deadlocks and recursive locking if any of
+ the slots cause additional mutex locking to occur. One way to avoid
+ these perils is for your combiner to release any locks before
+ dereferencing a slot call iterator. The combiner classes provided by
+ the Boost.Signals2 library are all thread-safe, since they do not maintain
+ any state across invocations.
+ </para>
+ <para>
+ Suppose a user writes a slot which connects another slot to the invoking signal.
+ Will the newly connected slot be run during the same signal invocation in
+ which the new connection was made? The answer is no. Connecting a new slot
+ modifies the signal's slot list, and as explained above, a signal invocation
+ already in progress will not see any modifications made to the slot list.
+ </para>
+ <para>
+ Suppose a user writes a slot which disconnects another slot from the invoking signal.
+ Will the disconnected slot be prevented from running during the same signal invocation,
+ if it appears later in the slot list than the slot which disconnected it?
+ This time the answer is yes. Even if the disconnected slot is still
+ present in the signal's slot list, each slot is checked to see if it is
+ disconnected or blocked immediately before it is executed (or not executed as
+ the case may be), as was described in more detail above.
+ </para>
+ </section>
+ <section>
+ <title>Connections and other classes</title>
+ <para>
+ The methods of the <classname>signals2::connection</classname> class are thread-safe,
+ with the exception of assignment and swap. This is achived via locking the mutex
+ associated with the object's underlying signal-slot connection. Assignment and
+ swap are not thread-safe because the mutex protects the underlying connection
+ which a <classname>signals2::connection</classname> object references, not
+ the <classname>signals2::connection</classname> object itself. That is,
+ there may be many copies of a <classname>signals2::connection</classname> object,
+ all of which reference the same underlying connection. There is not a mutex
+ for each <classname>signals2::connection</classname> object, there is only
+ a single mutex protecting the underlying connection they reference.
+ </para>
+ <para>The <classname>shared_connection_block</classname> class obtains some thread-safety
+ from the <code>Mutex</code> protecting the underlying connection which is blocked
+ and unblocked. The internal reference counting which is used to keep track of
+ how many <classname>shared_connection_block</classname> objects are asserting
+ blocks on their underlying connection is also thread-safe (the implementation
+ relies on <classname>shared_ptr</classname> for the reference counting).
+ However, individual <classname>shared_connection_block</classname> objects
+ should not be accessed concurrently by multiple threads. As long as two
+ threads each have their own <classname>shared_connection_block</classname> object,
+ then they may use them in safety, even if both <classname>shared_connection_block</classname>
+ objects are copies and refer to the same underlying connection.
+ </para>
+ <para>
+ The <classname alt="slotN">slot</classname> class has no internal mutex locking
+ built into it. It is expected that slot objects will be created then
+ connected to a signal in a single thread. Once they have been copied into
+ a signal's slot list, they are protected by the mutex associated with
+ each signal-slot connection.
+ </para>
+ <para>
+ The <classname>postconstructible</classname> and <classname>predestructible</classname>
+ classes are simply abstract base classes which maintain no state. Therefore they
+ are thread-safe.
+ </para>
+ <para>The <classname>signals2::trackable</classname> class does NOT provide
+ thread-safe automatic connection management. In particular, it leaves open the
+ possibility of a signal invocation calling into a partially destructed object
+ if the trackable-derived object is destroyed in a different thread from the
+ one invoking the signal.
+ <classname>signals2::trackable</classname> is only provided as a convenience
+ for porting single-threaded code from Boost.Signals to Boost.Signals2.
+ </para>
+ </section>
</section>
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