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Subject: [Boost-commit] svn:boost r63705 - trunk/libs/msm/test
From: christophe.j.henry_at_[hidden]
Date: 2010-07-06 15:11:56


Author: chenry
Date: 2010-07-06 15:11:55 EDT (Tue, 06 Jul 2010)
New Revision: 63705
URL: http://svn.boost.org/trac/boost/changeset/63705

Log:
added test case
Added:
   trunk/libs/msm/test/Entries.cpp (contents, props changed)
Text files modified:
   trunk/libs/msm/test/Jamfile.v2 | 1 +
   1 files changed, 1 insertions(+), 0 deletions(-)

Added: trunk/libs/msm/test/Entries.cpp
==============================================================================
--- (empty file)
+++ trunk/libs/msm/test/Entries.cpp 2010-07-06 15:11:55 EDT (Tue, 06 Jul 2010)
@@ -0,0 +1,295 @@
+// Copyright 2010 Christophe Henry
+// henry UNDERSCORE christophe AT hotmail DOT com
+// This is an extended version of the state machine available in the boost::mpl library
+// Distributed under the same license as the original.
+// Copyright for the original version:
+// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
+// under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at
+// http://www.boost.org/LICENSE_1_0.txt)
+
+#include <iostream>
+// back-end
+#include <boost/msm/back/state_machine.hpp>
+//front-end
+#include <boost/msm/front/state_machine_def.hpp>
+#define BOOST_TEST_MODULE MyTest
+#include <boost/test/unit_test.hpp>
+
+namespace msm = boost::msm;
+namespace mpl = boost::mpl;
+
+namespace
+{
+ // events
+ struct event1 {};
+ struct event2 {};
+ struct event3 {};
+ struct event4 {};
+ struct event5 {};
+ struct event6
+ {
+ event6(){}
+ template <class Event>
+ event6(Event const&){}
+ };
+ // front-end: define the FSM structure
+ struct Fsm_ : public msm::front::state_machine_def<Fsm_>
+ {
+ // The list of FSM states
+ struct State1 : public msm::front::state<>
+ {
+ template <class Event,class FSM>
+ void on_entry(Event const&,FSM& ) {++entry_counter;}
+ template <class Event,class FSM>
+ void on_exit(Event const&,FSM& ) {++exit_counter;}
+ int entry_counter;
+ int exit_counter;
+ };
+ struct State2 : public msm::front::state<>
+ {
+ template <class Event,class FSM>
+ void on_entry(Event const&,FSM& ) {++entry_counter;}
+ template <class Event,class FSM>
+ void on_exit(Event const&,FSM& ) {++exit_counter;}
+ int entry_counter;
+ int exit_counter;
+ };
+ struct SubFsm2_ : public msm::front::state_machine_def<SubFsm2_>
+ {
+ typedef msm::back::state_machine<SubFsm2_> SubFsm2;
+
+ unsigned int entry_action_counter;
+
+ template <class Event,class FSM>
+ void on_entry(Event const&,FSM& ) {++entry_counter;}
+ template <class Event,class FSM>
+ void on_exit(Event const&,FSM& ) {++exit_counter;}
+ int entry_counter;
+ int exit_counter;
+
+ struct SubState1 : public msm::front::state<>
+ {
+ template <class Event,class FSM>
+ void on_entry(Event const&,FSM& ) {++entry_counter;}
+ template <class Event,class FSM>
+ void on_exit(Event const&,FSM& ) {++exit_counter;}
+ int entry_counter;
+ int exit_counter;
+ };
+ struct SubState1b : public msm::front::state<>
+ {
+ template <class Event,class FSM>
+ void on_entry(Event const&,FSM& ) {++entry_counter;}
+ template <class Event,class FSM>
+ void on_exit(Event const&,FSM& ) {++exit_counter;}
+ int entry_counter;
+ int exit_counter;
+ };
+ struct SubState2 : public msm::front::state<> , public msm::front::explicit_entry<0>
+ {
+ template <class Event,class FSM>
+ void on_entry(Event const&,FSM& ) {++entry_counter;}
+ template <class Event,class FSM>
+ void on_exit(Event const&,FSM& ) {++exit_counter;}
+ int entry_counter;
+ int exit_counter;
+ };
+ struct SubState2b : public msm::front::state<> , public msm::front::explicit_entry<1>
+ {
+ template <class Event,class FSM>
+ void on_entry(Event const&,FSM& ) {++entry_counter;}
+ template <class Event,class FSM>
+ void on_exit(Event const&,FSM& ) {++exit_counter;}
+ int entry_counter;
+ int exit_counter;
+ };
+ // test with a pseudo entry
+ struct PseudoEntry1 : public msm::front::entry_pseudo_state<0>
+ {
+ template <class Event,class FSM>
+ void on_entry(Event const&,FSM& ) {++entry_counter;}
+ template <class Event,class FSM>
+ void on_exit(Event const&,FSM& ) {++exit_counter;}
+ int entry_counter;
+ int exit_counter;
+ };
+ struct SubState3 : public msm::front::state<>
+ {
+ template <class Event,class FSM>
+ void on_entry(Event const&,FSM& ) {++entry_counter;}
+ template <class Event,class FSM>
+ void on_exit(Event const&,FSM& ) {++exit_counter;}
+ int entry_counter;
+ int exit_counter;
+ };
+ struct PseudoExit1 : public msm::front::exit_pseudo_state<event6>
+ {
+ template <class Event,class FSM>
+ void on_entry(Event const&,FSM& ) {++entry_counter;}
+ template <class Event,class FSM>
+ void on_exit(Event const&,FSM& ) {++exit_counter;}
+ int entry_counter;
+ int exit_counter;
+ };
+ // action methods
+ void entry_action(event4 const&)
+ {
+ ++entry_action_counter;
+ }
+ // the initial state. Must be defined
+ typedef mpl::vector<SubState1,SubState1b> initial_state;
+
+ typedef mpl::vector<SubState2b> explicit_creation;
+
+ // Transition table for SubFsm2
+ struct transition_table : mpl::vector<
+ // Start Event Next Action Guard
+ // +--------------+-------------+------------+------------------------+----------------------+
+ a_row < PseudoEntry1 , event4 , SubState3 ,&SubFsm2_::entry_action >,
+ _row < SubState2 , event6 , SubState1 >,
+ _row < SubState3 , event5 , PseudoExit1 >
+ // +--------------+-------------+------------+------------------------+----------------------+
+ > {};
+ // Replaces the default no-transition response.
+ template <class FSM,class Event>
+ void no_transition(Event const& e, FSM&,int state)
+ {
+ BOOST_FAIL("no_transition called!");
+ }
+ };
+ typedef msm::back::state_machine<SubFsm2_> SubFsm2;
+
+ // the initial state of the player SM. Must be defined
+ typedef State1 initial_state;
+
+ // transition actions
+ // guard conditions
+
+ // Transition table for Fsm
+ struct transition_table : mpl::vector<
+ // Start Event Next Action Guard
+ // +---------------------+--------+------------------------------------+-------+--------+
+ _row < State1 , event1 , SubFsm2 >,
+ _row < State1 , event2 , SubFsm2::direct<SubFsm2_::SubState2> >,
+ _row < State1 , event3 , mpl::vector<SubFsm2::direct<SubFsm2_::SubState2>,
+ SubFsm2::direct<SubFsm2_::SubState2b> > >,
+ _row < State1 , event4 , SubFsm2::entry_pt
+ <SubFsm2_::PseudoEntry1> >,
+ // +---------------------+--------+------------------------------------+-------+--------+
+ _row < SubFsm2 , event1 , State1 >,
+ _row < SubFsm2::exit_pt
+ <SubFsm2_::PseudoExit1>, event6 , State2 >
+ // +---------------------+--------+------------------------------------+-------+--------+
+ > {};
+
+ // Replaces the default no-transition response.
+ template <class FSM,class Event>
+ void no_transition(Event const& e, FSM&,int state)
+ {
+ BOOST_FAIL("no_transition called!");
+ }
+ // init counters
+ template <class Event,class FSM>
+ void on_entry(Event const&,FSM& fsm)
+ {
+ fsm.template get_state<Fsm_::State1&>().entry_counter=0;
+ fsm.template get_state<Fsm_::State1&>().exit_counter=0;
+ fsm.template get_state<Fsm_::State2&>().entry_counter=0;
+ fsm.template get_state<Fsm_::State2&>().exit_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().entry_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().exit_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().entry_action_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState1&>().entry_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState1&>().exit_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState1b&>().entry_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState1b&>().exit_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState2&>().entry_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState2&>().exit_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState2b&>().entry_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState2b&>().exit_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState3&>().entry_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::SubState3&>().exit_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::PseudoEntry1&>().entry_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::PseudoEntry1&>().exit_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::exit_pt<SubFsm2_::PseudoExit1>&>().entry_counter=0;
+ fsm.template get_state<Fsm_::SubFsm2&>().template get_state<Fsm_::SubFsm2::exit_pt<SubFsm2_::PseudoExit1>&>().exit_counter=0;
+
+ }
+ };
+ typedef msm::back::state_machine<Fsm_> Fsm;
+// static char const* const state_names[] = { "State1", "SubFsm2","State2" };
+
+
+ BOOST_AUTO_TEST_CASE( my_test )
+ {
+ Fsm p;
+
+ p.start();
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().entry_counter == 1,"State1 entry not called correctly");
+
+ p.process_event(event1());
+ p.process_event(event1());
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"State1 should be active");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().exit_counter == 1,"State1 exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().entry_counter == 2,"State1 entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().exit_counter == 1,"SubFsm2 exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().entry_counter == 1,"SubFsm2 entry not called correctly");
+
+ p.process_event(event2());
+ p.process_event(event6());
+ p.process_event(event1());
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"State1 should be active");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().exit_counter == 2,"State1 exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().entry_counter == 3,"State1 entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().exit_counter == 2,"SubFsm2 exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().entry_counter == 2,"SubFsm2 entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2&>().entry_counter == 1,
+ "SubFsm2::SubState2 entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2&>().exit_counter == 1,
+ "SubFsm2::SubState2 exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState1&>().entry_counter == 2,
+ "SubFsm2::SubState1 entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState1&>().exit_counter == 2,
+ "SubFsm2::SubState1 exit not called correctly");
+
+ p.process_event(event3());
+ p.process_event(event1());
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"State1 should be active");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().exit_counter == 3,"State1 exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().entry_counter == 4,"State1 entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().exit_counter == 3,"SubFsm2 exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().entry_counter == 3,"SubFsm2 entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2&>().entry_counter == 2,
+ "SubFsm2::SubState2 entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2&>().exit_counter == 2,
+ "SubFsm2::SubState2 exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2b&>().entry_counter == 1,
+ "SubFsm2::SubState2b entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState2b&>().exit_counter == 1,
+ "SubFsm2::SubState2b exit not called correctly");
+
+ p.process_event(event4());
+ p.process_event(event5());
+ BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"State2 should be active");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State1&>().exit_counter == 4,"State1 exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::State2&>().entry_counter == 1,"State2 entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().exit_counter == 4,"SubFsm2 exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().entry_counter == 4,"SubFsm2 entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::PseudoEntry1&>().entry_counter == 1,
+ "SubFsm2::PseudoEntry1 entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::PseudoEntry1&>().exit_counter == 1,
+ "SubFsm2::PseudoEntry1 exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState3&>().entry_counter == 1,
+ "SubFsm2::SubState3 entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2_::SubState3&>().exit_counter == 1,
+ "SubFsm2::SubState3 exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2::exit_pt<Fsm_::SubFsm2_::PseudoExit1>&>().entry_counter == 1,
+ "SubFsm2::PseudoExit1 entry not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().get_state<Fsm_::SubFsm2::exit_pt<Fsm_::SubFsm2_::PseudoExit1>&>().exit_counter == 1,
+ "SubFsm2::PseudoExit1 exit not called correctly");
+ BOOST_CHECK_MESSAGE(p.get_state<Fsm_::SubFsm2&>().entry_action_counter == 1,"Action not called correctly");
+
+ }
+}
+

Modified: trunk/libs/msm/test/Jamfile.v2
==============================================================================
--- trunk/libs/msm/test/Jamfile.v2 (original)
+++ trunk/libs/msm/test/Jamfile.v2 2010-07-06 15:11:55 EDT (Tue, 06 Jul 2010)
@@ -28,6 +28,7 @@
     [ run CompositeEuml.cpp ]
     [ run CompositeMachine.cpp ]
     [ run Constructor.cpp ]
+ [ run Entries.cpp ]
     [ run History.cpp ]
     [ run OrthogonalDeferred.cpp ]
     [ run OrthogonalDeferred2.cpp ]


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