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From: Chris Russell (cdr_at_[hidden])
Date: 2002-09-13 22:00:23
I'm making solid progress since switching to the Intel 6.0 compiler. Thanks
Dave.
----- Original Message -----
From: "David Abrahams" <yg-boost-users_at_[hidden]>
Newsgroups: gmane.comp.lib.boost.user
Sent: Saturday, August 24, 2002 10:26 PM
Subject: Re: BGL and Intel v6 compiler?
It's got perfectly good support for partial specialization. In fact, at its
core, it's one of the most conforming C++ compilers going. The biggest
problem is that by default it's in a mode which emulates many of VC6's bugs.
You can turn those off, but you probably need STLPort since the VC6/7
standard libraries that Intel 6 uses depend on those bugs. I'm not an expert
in how to do that, so you'd have to ask someone else...
Regards,
Dave
-- ----------------------------------------------------------- David Abrahams * Boost Consulting dave_at_[hidden] * http://www.boost-consulting.com "Chris Russell" <cdr_at_[hidden]> wrote in message news:ak71gj$hlj$1_at_main.gmane.org... > Lack of partial template specialization and MSVC 6.0 "Internal Compiler > Error" has me looking for alternatives. Specifically, I'm considering moving > some BGL-dependent code into a library and compiling it with the Intel v6.0 > compiler for Windows which can produce object code and libraries that I can > link into a MSVC 6.0 project. Can anyone comment on the Intel compiler's > support for partial specialization - I'm not finding much except number > crunching benchmark comparisons. > > Thanks - Chris > > > > >
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