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From: dmatt001 (dmatt001_at_[hidden])
Date: 2003-04-02 02:35:24
Hi Guys,
I would like to use an ordered vertex list (ie based on property type)
in an implementation that I am working on such that duplication can be
avoided. I have read and understand how to implement an ordered edge
list thanks to the previous posts but am finding it hard to get started!
Perhaps I have missed the key example? It appears that from the way
config::VertList is constructed that it may be a similar process in
nature? adj_list_impl::add_vertex appears to discard the boolean
return value from the associative insertion. Would such a construction
allow me to avoid the duplication I seek to avoid? I am guessing so,
but some advice would give me a confidence "boost". ( <-- It's a lame
pun: I really do need help ;-) )
My first steps are below rehashing the excellent ordered edges example
with a simple search/replace and maching my target container base.
I'll keep plugging along with it anyway and it may just compile one
day. Suggestions/Ideas/Refs/Ptrs are appreciated.
Matt
--- first guess follows ---
template <class VertDesc>
struct order_by_name
: public std::binary_function<VertDesc,VertDesc,bool>
{
bool operator()(const VertDesc& v1, const VertDesc& v2) const {
// Order by vertex name.
return boost::get(boost::vertex_name, v1)
< boost::get(boost::vertex_name, v2);
}
};
#if !defined BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION
struct ordered_set_by_nameS { };
namespace boost {
template <class ValueType>
struct container_gen<ordered_set_by_nameS, ValueType> {
typedef std::set<ValueType, order_by_name<ValueType> > type;
};
}
#else
struct ordered_set_by_nameS {
template <class T>
struct bind_ { typedef std::multiset<T, order_by_name<T> > type; };
};
namespace boost {
template <> struct container_selector<ordered_set_by_nameS> {
typedef ordered_set_by_nameS type;
};
}
#endif
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