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From: Tim Rowe (boost_at_[hidden])
Date: 2004-06-20 11:53:09
On Sat, 19 Jun 2004 23:16:39 -0400 (EDT), Douglas Paul Gregor wrote:
> On Sun, 20 Jun 2004, Tim Rowe wrote:
>> In the Kevin Bacon example in the Boost::Graph documentation, we
>> declare: typedef adjacency_list < vecS, vecS, undirectedS,
>> property < vertex_name_t, std::string >, property < edge_name_t,
>> std::string > > Graph; Graph g;
>> and later declare and call:
>> typedef property_map < Graph, vertex_name_t >::type
>> actor_name_map_t; actor_name_map_t actor_name = get(vertex_name,
>> What are we actually getting back here? I can see that we can
>> index it (we do later), but is it just an array? Or a vector? Or
>> what? I assume I am /supposed/ to know (not like Ada's "type foo
>> is private"), so that I know what I can do with it!
> You're actually getting back an (Lvalue) property map. Think of it
> like an std::map<vertex_descriptor, std::string>, because it maps
> from the vertices in the graph g to the vertex name (which is an
> std::string here). The difference is that the property map is fast
> (O(1)) whereas the std::map would be slow (O(log |V|)).
> Interior properties will get a bit easier with the next Boost
Thanks. The property_map documentation says that "the get() function takes a property map object [...] and a key object"; is that the get() that's used there? So vertex_name is a map of maps, with a Graph as a key? Or is get() overloaded with a meaning I've not managed to find yet?
And where is the interface to property_map defined? boost_1_31_0\libs\graph\doc\using_property_maps.html says that it's defined in boost_1_31_0\libs\property_map\property_map.html, but that just contains another example, and I can't find which header declares it -- I can't see it in property_map.hpp which is where I expected it to be!
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