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From: Ralph Wessel (ralph_wessel_at_[hidden])
Date: 2004-07-31 16:58:37

I would like to use the BGL for a project I'm working on, but I haven't
been able to find a particular piece of information. The system I'm
modeling can be easily represented by a directed graph, but it seems
that an essential vertex property can only be calculated on the fly
based on the current in-edge and out-edge as the graph is traversed.
Can this be supported in the BGL in a way which can feed this vertex
property to the supplied algorithms?

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