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From: Richard Howells (richard_at_[hidden])
Date: 2004-08-03 15:22:27
I dimly remember seeing an article - can't find it now - by Richard Grimes(?
maybe). The gist of it was that a bug in the compiler/libraries could hit
.NET programs that use the C++ STL classes.
I think the recipe was - Remove the /Zl option (that was lower case L not
numeral 1) from the compiler options and remove the /entry option from the
linker options.
I can't recall what these options do or why they fixed the (described)
problem. I have not tried it with BGL code.
I certainly don’t know if they will help you - but good luck.
- Richard
-----Original Message-----
From: boost-users-bounces_at_[hidden]
[mailto:boost-users-bounces_at_[hidden]] On Behalf Of Bill Eidson
Sent: 03 August 2004 19:50
To: boost-users_at_[hidden]
Subject: [Boost-users] BGL in mangaged C++ (.Net )
Has anyone had success running the BGL from with managed C++ code? I have
code that compiles fine, but at runtime throws a .Net exception called
TypeLoadException. Googleing and documentation I have read are no help.
The graph used is a plain vanilla adjacency_list<> and the exception occurs
durring the resize operation of the vertex vector.
thanks in advance
bille
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