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From: Stephen Torri (storri_at_[hidden])
Date: 2005-03-14 10:52:37
On Mon, 2005-03-14 at 10:20 -0500, Douglas Gregor wrote:
> On Mar 10, 2005, at 9:57 AM, Stephen Torri wrote:
> > Here is my visitor after making the suggested changes. I am not sure
> > this does the job because I don't understand the following:
> >
> > 1) How is a custom visitor used as a replacement to depth_first_search?
> > The code for how to handle the coloring of the vertex nodes seems to be
> > handled by the depth_first_search algorithm and not the associated
> > visitor.
>
> The algorithm will handle the coloring of vertices, but will call the
> member functions of the visitor (discover_vertex, tree_edge, etc.) when
> it reaches the associated event.
I agree. That what I learned when I read the code. What I later realized
is that I want to replace the algorithm and the visitor. My visitor only
needs one assocaited event, discover_vertex, which returns a boolean
(success calling the contained object's run() method = true. otherwise
failure = false).
Each vertex in my directed graph contains a object. Each object, called
a Component, requires input from the vertices on each of the inbound
edges to the object. Here is an example graph:
A -> B \
\ \
\-> C -> D
Component 'A' supplies information to Components 'B' and 'C' which in
turn supply 'D'. In this case of I used any of the existing algorithms
(e.g. depth_first_search) the Component 'D' is visited only once. On
this first visit the result of run() would be false since it only has 1
of 2 inputs necessary to do its task. D only runs when it has inputs for
B and C. So I am thinking about replacing the algorithm with the
following:
- Initialize Algorithm
- Create color map containing a color entry for each vertex
- Contain reference to Graph for use with visitor
- Initialize vertex stack with all sources (e.g. 'A' - nodes
with no inputs are called sources)
- While stack is not empty
- Graph vertex from top of stack
- If vertex color is White
- call visitor discover_vertex (vertex, graph)
- if result is 'true'
- Set color for vertex to Grey
- If vertex has no children
- Pop vertex
- Set color for vertex to Black
- Else if vertex color is Grey
- Pop vertex
- Set color for vertex to Black
- Put all children of vertex on stack if all inputs
for the child vertex are satisfied.
- End if
- Done
Stephen
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