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From: Vivid Yang (yyd_iris_at_[hidden])
Date: 2005-04-12 22:17:32
Hi,
I wonder if there is A-Star algorithms implemented in BGL?
I could not find it.....
Or is it hard to implement (Say, hard to implement the heuristics functor)?
Is there a way to implement A-Star based on what we have in BGL?
Thanks a lot!
Vivid
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