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From: Vivid Yang (yyd_iris_at_[hidden])
Date: 2005-04-12 22:17:32


Hi,

I wonder if there is A-Star algorithms implemented in BGL?
I could not find it.....
Or is it hard to implement (Say, hard to implement the heuristics functor)?

Is there a way to implement A-Star based on what we have in BGL?

Thanks a lot!
Vivid


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