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From: Doug Gregor (dgregor_at_[hidden])
Date: 2005-06-17 11:26:32
On Jun 17, 2005, at 10:47 AM, Robert Ramey wrote:
> The serialization library is designed to make the possible - and
> hopefully
> easy - without modification of the BGL library. This depends on the
> BGL
> library exposing enough information in order to save and load back the
> state
> of the objects it uses. I can't know that it does this. Note that
> serialization is implemented totally non-intrusively for all std
> collections, variant and now shared_ptr. So what you want to do
> should be
> possible.
The BGL graph types do expose enough information for serialization. One
only needs access to the vertices, edges, and properties of the graph
to serialize it. We would love to make the BGL serializable (it's been
on by TODO list for ages), but it has never percolated to the top of
the stack. Of course, we'd be happy to review and integrate any patches
to make the BGL graph types serializable.
Doug
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