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From: bringiton bringiton (kneeride_at_[hidden])
Date: 2006-07-27 21:17:36
I have a specific c++ question, and was wondering whether someone
could offer some advice.
Is is safe to assume that modern compilers will supply a default copy
constructor and default assignment operator that will copy all
attributes? Or may I run into undefined behaviour between compilers.
class Test:
public:
int v1;
char v2;
float v3
std::string v4;
std::vector<int> v5;
boost::shared_ptr<int> v6;
};
ie is it safe to assume that Test's copy constructor will call the
copy constructor of all the above attributes.
NOTE: i am only talking about attributes that are already copiable. i
understand that if a class manages it's own memory, the copy
constructor will need to be defined.
**Just so we are using the same terminology, does c++ have a pattern
to define concrete objects that are copiable? ie your basic types,
int, char, float. and classes that have been designed to be copiable:
ie std::string, std::vector etc.
**Maybe it's called concrete type.
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