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From: Peter Palotas (peter.palotas_at_[hidden])
Date: 2006-11-29 05:02:33


I'm wondering if it is somehow possible to attach a custom property (eg. a
pointer to some object) to each vertex in a graph, and then lookup the
vertex based on that index?

My first attempt was to use a simple map outside of the graph, mapping my
custom property to a vertex_descriptor, but since the vertex_descriptors
seem to change as vertices are inserted and removed this does not work.

Is it possible to do this using BGL? An example would be greatly
appreciated.

Sincerely, Peter



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