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From: David Abrahams (dave_at_[hidden])
Date: 2007-03-04 10:26:24
Andrew Mellinger <amelling_at_[hidden]> writes:
>> This throwing c++ constructor stuff is btw the way to transport errors
>> according to a lot of c++ gurus. But my persnonal opinion is that it sucks.
>> Every created object must be guarded with exception safety.
I don't know what "guarded with exception safety" means. You
certainly don't need try/catch blocks everywhere.
>> For large applications, this exception mecahnism is very tricky and
>> sources for a lot unwanted application terminations or memory
>> leaks.
Writing exception-safe code is not really any harder than writing code
that's correct in the presence of errors with any other
error-reporting mechanism. In fact, given a clear understanding of
how to use exceptions effectively, they are less tricky to use
correctly than other approaches to error handling, because they
provide a high-level abstraction that lets you concentrate on what
matters.
> I agree. At my workplace we have a convention. For heavyweight objects
> that would do interesting things in their constructors we instead use the
> alloc-init paradigm of Objective-C. In this model, the constructor does
> simply non-error things, then a corresponding init (or even suite of init
> methods) does the interesting things. This has the added benefit that the
> init method can be overridden in subclasses, and you don't need to
> re-implement all the behaviors.
The alloc-init paradigm _really_ sucks. Instead of considering
exceptions in your constructors you end up having to guard all the
rest of the code with "what if this object failed its initialization?"
checks/handlers.
-- Dave Abrahams Boost Consulting www.boost-consulting.com
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