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From: Michael Fawcett (michael.fawcett_at_[hidden])
Date: 2007-04-19 12:43:03


On 4/19/07, Paul Giaccone <paulg_at_[hidden]> wrote:
> Paul Giaccone wrote:
> >
> Hm, that made no difference... Maya is still hanging with a segmentation
> fault when delete() is being called (not by me, incidentally) after 24
> out of 48 frames have been processed, as if it is deciding it doesn't
> want the node after that length of time. It still works fine in Windows.

I don't think it has anything to do with Boost. I specifically
remember using smart_ptrs (and other Boost libraries) in conjunction
with the Maya SDK, but I no longer have Maya installed so I can't code
up a quick test for you.

I imagine the problem is with the usage of the smart_ptrs, or lies
elsewhere. Can you maybe post a small sample of your usage?

--Michael Fawcett


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