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From: Michael Marcin (mmarcin_at_[hidden])
Date: 2007-10-10 16:06:40
Erik wrote:
> I have a lot of handcoded loops that look something like this:
> //////////////////////////////////////////////////////////////////////////////
> #include <vector>
>
> void f(float);
> void g(std::vector<float> const & v) {
> std::vector<float>::const_iterator const v_end = v.end();
> for (std::vector<float>::const_iterator it = v.begin(); it != v_end; ++it)
> f(*it);
> }
> //////////////////////////////////////////////////////////////////////////////
>
> I need to replace it with something equivalent but simpler. I tried
> BOOST_FOREACH (from boost-1.34):
> //////////////////////////////////////////////////////////////////////////////
> #include <boost/foreach.hpp>
>
> #include <vector>
>
> void f(float);
> void g(std::vector<float> const & v) {
> BOOST_FOREACH(float i, v)
> f(i);
> }
> //////////////////////////////////////////////////////////////////////////////
>
> But when I compared the assembly output of this with that of the
> handcoded version I discovered that the boost version is more
> complicated, so I tried to create something better myself, with the
> requirement that the generated code is not allowed to be any more
> complicated than that of the handcoded loop. The following is the best I
> could think of right now:
> //////////////////////////////////////////////////////////////////////////////
> #define iterate_vector_const(value_type, it, v) \
> for \
> (struct { \
> std::vector<value_type>::const_iterator current; \
> std::vector<value_type>::const_iterator const end; \
> value_type const & operator*() {return *current;} \
> } it = {v.begin(), v.end()}; \
> it.current != it.end; \
> ++it.current) \
>
> #include <vector>
>
> void f(float);
> void g(std::vector<float> const & v) {
> iterate_vector_const(float, it, v)
> f(*it);
> }
> //////////////////////////////////////////////////////////////////////////////
>
> I looked at the difference between my macro and the handcoded loop:
> $ diff -U2 iteration-handcoded-g++-4.2.0-O3.S iteration-iterate_vector-g++-4.2.0-O3.S
> --- iteration-handcoded-g++-4.2.0-O3.S 2007-10-07 19:38:56.000000000 +0200
> +++ iteration-iterate_vector-g++-4.2.0-O3.S 2007-10-07
> 20:00:53.000000000 +0200
> @@ -1,3 +1,3 @@
> - .file "iteration-handcoded.cc"
> + .file "iteration-iterate_vector.cc"
> .text
> .align 2
> @@ -18,7 +18,7 @@
> .LCFI4:
> movl 8(%ebp), %eax
> - movl 4(%eax), %esi
> movl (%eax), %ebx
> - cmpl %ebx, %esi
> + movl 4(%eax), %esi
> + cmpl %esi, %ebx
> je .L4
> .p2align 4,,7
>
>>From this I conclude that my macro is as good as a handcoded loop.
> (Although I of course wonder why the compiler chose to move "movl
> 4(%eax), %esi" further down and swap the parameters of cmpl from "%ebx,
> %esi" to "%esi, %ebx".)
>
> But my macro is not as versatile as BOOST_FOREACH. Is there any way to
> improve it? In particular, is it possible get rid of the macro parameter
> value_type? Is it possible to make it work with other containers than
> vectors, as long as they define const_iterator/iterator, begin, end and
> value_type? Something like this maybe:
> //////////////////////////////////////////////////////////////////////////////
> #define iterate_container_const(it, v) \
> for \
> (struct { \
> typeof(v)::const_iterator current; \
> typeof(v)::const_iterator const end; \
> typeof(v)::value_type const & operator*() {return *current;} \
> } it = {v.begin(), v.end()}; \
> it.current != it.v_end; \
> ++it.current) \
>
> #include <vector>
>
> void f(float);
> void g(std::vector<float> const & v, std::list<float> const & l) {
> iterate_containter_const(it, v)
> f(*it);
> iterate_containter_const(it, l)
> f(*it);
> }
> //////////////////////////////////////////////////////////////////////////////
>
> Or is it possible to configure BOOST_FOREACH to be as efficient as my macro?
I don't know but that is a good question.
I considered using BOOST_FOREACH until I checked its generated output...
which was worse than std::for_each with a boost::bind which was worse
than std::for_each with a hand coded functor which was worse than a hand
coded for loop like yours above.
- Michael Marcin
p.s. Compilers make me sad
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