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From: Brian Budge (brian.budge_at_[hidden])
Date: 2008-01-29 14:25:39
Hi James -
My impression was that creating new threads on Windows can be quite
expensive, but I don't have a lot of experience there. Creating threads in
Linux using posix_threads (also via boost) seems to be quite fast.
However, I have noticed that thread_groups are much slower (factor of 4)
than using my own vector<boost::thread*> and joining each individually.
This is probably because I have only one controlling thread for my vector,
so I don't need mutex.
Brian
On Jan 29, 2008 10:28 AM, James Sutherland <James.Sutherland_at_[hidden]>
wrote:
> On 1/29/08 9:54 AM, "Sebastian Gesemann" <s.gesemann_at_[hidden]> wrote:
>
> > You may want to try
> http://threadpool.sourceforge.net/
>
> I was looking into that, but was wondering if anyone had experience to
> suggest that creation/destruction of threads was a significant overhead
> before I implement pools.
>
> James
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