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From: Robert Ramey (ramey_at_[hidden])
Date: 2008-04-09 11:58:33
you can but if you serialize a pointer to a character I don't think you'll get back what you want. Upon loading, the system will create a single new character and return a pointer to it. Somehow I don't think that's what you want.
Robert Ramey
"Ariel Brunetto" <abrunetto_at_[hidden]> wrote in message news:c1bd22250804081950k2342e4d1l956cc5c005d605c8_at_mail.gmail.com...
Sorry, but I dont understand. The documentation says that I can serialize a pointer to a Serializable type such as a primitive type.
Is this true?
Ariel
On Tue, Apr 8, 2008 at 7:28 PM, Robert Ramey <ramey_at_[hidden]> wrote:
binary_object will do it - but you have to create the array by hand.
look at using a reference to an array in stead of a pointer.
Robert Ramey
"Ariel Brunetto" <abrunetto_at_[hidden]> wrote in message news:c1bd22250804081247i4c34489fh5f69a0d0c8595b73_at_mail.gmail.com...
My pointer to a char is actually an array. Is it possible to serialize it in this way?
Ariel
On Tue, Apr 8, 2008 at 4:54 PM, Robert Ramey <ramey_at_[hidden]> wrote:
serializing a pointer to a char is will only serialize one char.
try serializating either an array of characters or an std::string
Robert Ramey
"Ariel Brunetto" <abrunetto_at_[hidden]> wrote in message news:c1bd22250804081016m1bf9c734s143a08b9a166a2bb_at_mail.gmail.com...
Hello!
My name is Ariel and this is my first time with boost. I spent a few days looking arround the serialization library, and right now I have a project with my first serialized classes.
I spent some time reading the documentation and the tutorial. I am having problems serializing pointers. I am trying to serialize a const char* and it seems that doesn't work in the trivial way.
This is my code:
//-----------------------------------------------------------------------------
// myserializeclass.h
//-----------------------------------------------------------------------------
#include <fstream>
#include <boost/archive/binary_iarchive.hpp>
#include <boost/archive/binary_oarchive.hpp>
#include <boost/serialization/base_object.hpp>
//-----------------------------------------------------------------------------
class MySerializeClass
{
private:
friend class boost::serialization::access;
template<class Archive>
void serialize(Archive & ar, const unsigned int uiVersion)
{
ar & m_pChar;
}
// members to serialize
public:
char* m_pChar;
};
//-----------------------------------------------------------------------------
BOOST_CLASS_TRACKING(MySerializeAbstractBase, ::boost::serialization::track_never)
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// myserializeclass.cpp
//-----------------------------------------------------------------------------
int main()
{
MySerializeClass MySerializeClassObject;
std::ofstream ofs(akFilename);
boost::archive::binary_oarchive oa(ofs);
oa << MySerializeClassObject;
return 0;
}
//-----------------------------------------------------------------------------
It doesn't compile. I get the following error:
1>c:\program files\microsoft visual studio 8\vc\platformsdk\include\boost\serialization\access.hpp(109) : error C2228: left of '.serialize' must have class/struct/union
I know that this is my mistake, but I don't know how to fix it ;). I know that there is a lot of consideration about pointer serialization. Could you point me in the right direction?
Thanks in advance!
Ariel
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