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From: Sajjad (rupam.sajjad_at_[hidden])
Date: 2008-04-25 20:44:36


Hello
I have just installed boost library and i want to use the matrix and vector
operations that are provided within the library
computer graphics programming instead of creating matrix and vector classes
by myself.

Is there any function available with in the libbbost that linearize the 2D
array so that i can use them directly to OpenGL.

And i am also having trouble to create a Makefile for that to link to
libboost. i attached a sample Makefile
Could anyone provide me hint which library to put in the LDFLAGS so that i
can use all the functionalities
of libboost?

Thanks in advance

Regards
Sajjad

***************************Makefile***************************************'

CC = g++
CFLAGS =
LD = cc
LDFLAGS = -lGL -lglut -lGLEW
PROG = volumizer
SRCS = SiGaussianElimination.cpp volMain.cpp SiVector4.cpp SiVector3.cpp
SiWriter.cpp SiMath.cpp SiMatrix4.cpp SiMatrix3.cpp SiClock.cpp
SiDisplay.cpp SiEventHandler.cpp SiGLUtil.cpp SiAffine.cpp

OBJS = $(SRCS:.cpp=.o)

all: $(PROG)

$(PROG): $(OBJS)
    $(CC) -o $@ $(OBJS) $(LDFLAGS)

%.o: %.cpp
    $(CC) $(CFLAGS) -c $<

clean:
    rm -f $(PROGS) *.o *~

# rule for building dependency lists, and writing them to a file
# named ".depend".
depend:
    $(RM) .depend
    makedepend -f- -- $(CFLAGS) -- $(SRCS) > .depend

# now add a line to include the dependency list.
include .depend

# DO NOT DELETE



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