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From: James Sutherland (James.Sutherland_at_[hidden])
Date: 2008-07-11 15:44:54
Any thoughts on how to bind some arguments for a function?
Consider the following:
struct A
{
double operator()( const double a, const double b, const double c )
const
{
return a+b+c;
}
};
int main()
{
typedef function<double(double,double,double)> F3arg;
typedef function<double(double,double) > F2arg;
typedef function<double(double) > F1arg;
typedef function<double() > F0arg;
A a;
const double x1=0.0, x2=1.0, x3=4.0;
F3arg f3 = bind<double>( a, _1, _2, _3 );
cout << f3(x1,x2,x3) << endl;
}
How would I take "f3" and bind one argument? Something like:
F2arg f2 = bind<double>( f3, _2, x2 ); // bind x2 to second argument
of f3...
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