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From: Andrea Denzler (andrea_at_[hidden])
Date: 2008-08-17 13:11:38


Then I think the only solution is that you allow compiled plugins .dll/.so
in your project. And the "user" is a just developer that build the plugin
and copy it in your application folder.

-----Messaggio originale-----
Da: boost-users-bounces_at_[hidden]
[mailto:boost-users-bounces_at_[hidden]] Per conto di Isaac Lascasas
Inviato: domenica 17 agosto 2008 19.03
A: boost-users_at_[hidden]
Oggetto: Re: [Boost-users] building and calling "dynamic c++" from
ahostprogram

Thanks for your proposal, I have not yet tested any c++ interpreter and I
don't know how fast these tools can execute the client code. It can be a
good alternative but I think it should exist a better alternative for
certain situations.

I'm more interested in fast execution of the embedded code than in instant
interpretation so the build time is not a problem. My objective is to write
a fast real time graphic effects prototyping tool and let the user
eventually write chunks of code in c++, for example to process a list of
thousands of items for a particle system as fast as if I rebuild the whole
thing with the new user code. In other words, the main problem I have is
that time-critical code can be placed inside this dynamic c++.

Regards,
Isaac Lascasas.


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