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Subject: [Boost-users] How to build boost for iPhone?
From: Manfred Schwind (lists_at_[hidden])
Date: 2009-04-17 07:54:15
Hi,
I tried to build boost for iPhone on Mac OS X. If I try the
following ...
bjam --prefix=/somePath toolset=darwin target-os=iphone macosx-
version=iphone-2.0 define=_LITTLE_ENDIAN link=static install
... the libraries will build fine, but they are i386 code, not arm, so
there're unusable.
But if I add architecture=arm ...
bjam --prefix=/somePath toolset=darwin architecture=arm target-
os=iphone macosx-version=iphone-2.0 define=_LITTLE_ENDIAN link=static
install
... the whole thing just does not build. It fails very early with the
following error:
g++-4.0: installation problem, cannot exec '/usr/bin/arm-apple-darwin9-
g++-4.0.1': No such file or directory
Any ideas/hints how to build the boost libraries for the iPhone?
(By the way, /usr/bin/arm-apple-darwin9-g++-4.0.1 is existing on my
Mac.)
Thanks in advance,
Mani
-- http://mani.de - friendly software iVolume - listen to music freehand Sahara - sand in your pocket Watchdog - baffle the curious LittleSecrets - the encrypted notepad
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