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Subject: Re: [Boost-users] Serialization on boost::dynamic bitset
From: Gokulakannan Somasundaram (gokul007_at_[hidden])
Date: 2009-07-15 14:05:30
Can someone verify whether my code is appropriate?
#include <vector>
#include <ace/Basic_Types.h>
#include <boost/dynamic_bitset.hpp>
class Bitmapset
{
private:
friend class boost::serialization::access;
template<class Archive>
void load(Archive& ar, const unsigned int version);
template<class Archive>
void save(Archive& ar, const unsigned int version) const;
BOOST_SERIALIZATION_SPLIT_MEMBER()
friend std::ostream& operator<<(std::ostream& os, const Bitmapset&
node);
private:
boost::dynamic_bitset<ACE_UINT32> m_bits;
}
template<class Archive>
void Bitmapset::save(Archive & ar, const unsigned int version) const
{
std::vector<ACE_UINT32> blocks;
boost::to_block_range<ACE_UINT32>(m_bits, blocks.begin());
ar & blocks;
}
template<class Archive>
void Bitmapset::load(Archive & ar, const unsigned int version)
{
std::vector<ACE_UINT32> blocks;
ar & blocks;
boost::from_block_range<ACE_UINT32>( blocks.begin(), blocks.end(),
m_bits);
}
Thanks,
Gokul.
On Sat, Jul 11, 2009 at 2:14 PM, Gokulakannan Somasundaram <
gokul007_at_[hidden]> wrote:
> Hi,
> I have to write code for serialization of dynamic bitset. I could well
> write the code by iterating through the bitset, but i was just wondering,
> why it is not provided as part of the library.
>
>
> Thanks,
> Gokul.
>
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