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Subject: [Boost-users] Boost.Python: wrapping OpenSceneGraph smart pointers, again
From: Randolph Fritz (rfritz333_at_[hidden])
Date: 2009-10-13 21:34:54
What is wrong with the following code? I suspect I'm doing something
silly, and I suspect the answer is obvious.
#include <osg/Node>
#include <osg/ref_ptr>
#include <boost/python.hpp>
#include <boost/python/pointee.hpp>
using namespace osg;
typedef ref_ptr<Node> NodePtr;
using namespace boost::python;
BOOST_PYTHON_MODULE(NodePtr) {
class_<NodePtr, pointee<NodePtr> >("NodePtr")
;
}
-- Randolph Fritz design machine group, architecture department, university of washington rfritz_at_[hidden] -or- rfritz333_at_[hidden]
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