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Subject: Re: [Boost-users] Mac OSX - gcc crash
From: Rush Manbert (rush_at_[hidden])
Date: 2009-11-30 14:14:20


On Nov 26, 2009, at 4:40 AM, Igor R wrote:

> Hello,
>
> My question is not focused, but maybe someone had similar experience
> and could share his conslucions.
> I'm porting to iPhone (SDK 3.1.2, XCode3.2.1) rather big static
> library that uses boost very extensively. It compiles and works well
> under the simulator both in debug and in release modes. But when I try
> to compile it for the device, gcc4.2 crashes ("exists with code 1"). I
> found-out that if I do not generate debug symbols, the compilation
> succeeds. However, then I can't debug the application on iPhone - it
> doesn't stop on breakpoints and I can't step through the code (if the
> application would work on the device like it works on simulator,
> debugging wouldn't be an issue, but it doens't work for some reason).
> Again, I even don't know *where* the compiler crashes and whether it's
> related to boost headers or not, but any idea/experience would be
> greatly appreciated.

You would probably do better to post to the Xcode users list at apple.
You probably need an ADC account, but they're free. Go to http://developer.apple.com
  to start.

- Rush



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