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Subject: Re: [Boost-users] asio tcp async_read never returns
From: l.jay Yuan (pass86_at_[hidden])
Date: 2010-03-10 01:45:12
i don't see where you are send data?
both server and client are receiveing.
2010/3/10 Tom Kent <lists_at_[hidden]>:
> I am trying to convert some existing code to use boost's asio tcp
> sockets instead of our current implementation. I am able to get a very
> similar example (of a chat client/server) from the boost site working,
> but when I attempt to put the code into my own program it stops working.
>
> What I am doing:
>
> 1. Start a server process
> 2. The server process makes an empty socket and uses it to listen
> (with a tcp::acceptor) for TCP connections on a port (10010 for example)
> 3. Start a client process
> 4. Have the client process create a socket connect to the server's port
> 5. When the server sees a client is connecting, it starts listening
> for data(with async_read) on the socket and creates another empty socket
> to listen for another TCP connection on the port
> 6. When the client sees that the server has connected, it sends 100
> bytes of data (with async_write) and waits for the socket to tell it the
> send is finished...when that happens it prints a message and shuts down
> 7. When the server gets notified that its has data that has been
> read, it prints a message and shuts down
>
> Obviously, I have greatly trimmed this code down from what I'm trying to
> implement, this is as small as I could make something that reproduces
> the problem. I'm running on windows and have a visual studio solution
> file you can get (http://boost.teeks99.com/BoostConnectionTest.zip).
> There's some memory leaks, thread safety problems, and such, but that's
> because I'm taking stuff out of existing code, so don't worry about them.
>
> Anyway, here's the files one header with some common stuff, a server,
> and a client.
>
> Connection.hpp:
> #ifndef CONNECTION_HPP
> #define CONNECTION_HPP
> #include <boost/system/error_code.hpp>
> #include <boost/asio.hpp>
> #include <boost/bind.hpp>
>
> class ConnectionTransfer
> {
> public:
> ConnectionTransfer(char* buffer, unsigned int size) :
> buffer_(buffer), size_(size) {
> }
> virtual ~ConnectionTransfer(void){}
>
> char* GetBuffer(){return buffer_;}
> unsigned int GetSize(){return size_;}
>
> virtual void CallbackForFinished() = 0;
>
> protected:
> char* buffer_;
> unsigned int size_;
> };
>
> class ConnectionTransferInProgress
> {
> public:
> ConnectionTransferInProgress(ConnectionTransfer* ct):
> ct_(ct)
> {}
> ~ConnectionTransferInProgress(void){}
>
> void operator()(const boost::system::error_code& error){Other(error);}
> void Other(const boost::system::error_code& error){
> if(!error)
> ct_->CallbackForFinished();
> }
> private:
> ConnectionTransfer* ct_;
> };
>
> class Connection
> {
> public:
> Connection(boost::asio::io_service& io_service):
> sock_(io_service)
> {}
> ~Connection(void){}
> void AsyncSend(ConnectionTransfer* ct){
> ConnectionTransferInProgress tip(ct);
> //sock_->async_send(boost::asio::buffer(ct->GetBuffer(),
> // static_cast<std::size_t>(ct->GetSize())), tip);
> boost::asio::async_write(sock_, boost::asio::buffer(ct->GetBuffer(),
> static_cast<std::size_t>(ct->GetSize())), boost::bind(
> &ConnectionTransferInProgress::Other, tip,
> boost::asio::placeholders::error));
> }
> void AsyncReceive(ConnectionTransfer* ct){
> ConnectionTransferInProgress tip(ct);
> //sock_->async_receive(boost::asio::buffer(ct->GetBuffer(),
> // static_cast<std::size_t>(ct->GetSize())), tip);
> boost::asio::async_read(sock_, boost::asio::buffer(ct->GetBuffer(),
> static_cast<std::size_t>(ct->GetSize())), boost::bind(
> &ConnectionTransferInProgress::Other, tip,
> boost::asio::placeholders::error));
> }
>
> boost::asio::ip::tcp::socket& GetSocket(){return sock_;}
> private:
> boost::asio::ip::tcp::socket sock_;
> };
> #endif //CONNECTION_HPP
>
> BoostConnectionClient.cpp:
> #include "Connection.hpp"
>
> #include <boost/asio.hpp>
> #include <boost/bind.hpp>
> #include <boost/thread.hpp>
> #include <iostream>
>
> using namespace boost::asio::ip;
>
> bool connected;
> bool gotTransfer;
>
> class FakeTransfer : public ConnectionTransfer
> {
> public:
> FakeTransfer(char* buffer, unsigned int size) :
> ConnectionTransfer(buffer, size)
> {
> }
> void CallbackForFinished()
> {
> gotTransfer = true;
> }
> };
>
> void ConnectHandler(const boost::system::error_code& error)
> {
> if(!error)
> connected = true;
> }
>
> int main(int argc, char* argv[])
> {
> connected = false;
> gotTransfer = false;
>
> boost::asio::io_service io_service;
>
> Connection* conn = new Connection(io_service);
>
> tcp::endpoint ep(address::from_string("127.0.0.1"), 10011);
> conn->GetSocket().async_connect(ep, ConnectHandler);
>
> boost::thread t(boost::bind(&boost::asio::io_service::run, &io_service));
>
> while(!connected)
> {
> boost::this_thread::sleep(boost::posix_time::millisec(1));
> }
> std::cout << "Connected\n";
>
> char data[100];
> FakeTransfer* ft = new FakeTransfer(data, 100);
> conn->AsyncReceive(ft);
>
> while(!gotTransfer)
> {
> boost::this_thread::sleep(boost::posix_time::millisec(1));
> }
>
> std::cout << "Done\n";
>
> return 0;
> }
>
> BoostConnectionServer.cpp:
> #include "Connection.hpp"
>
> #include <boost/asio.hpp>
> #include <boost/bind.hpp>
> #include <boost/thread.hpp>
> #include <iostream>
>
> using namespace boost::asio::ip;
>
> Connection* conn1;
> bool conn1Done;
> bool gotTransfer;
> Connection* conn2;
>
> class FakeAcceptor
> {
> public:
> FakeAcceptor(boost::asio::io_service& io_service, const
> tcp::endpoint& endpoint)
> :
> io_service_(io_service),
> acceptor_(io_service, endpoint)
> {
> conn1 = new Connection(io_service_);
> acceptor_.async_accept(conn1->GetSocket(),
> boost::bind(&FakeAcceptor::HandleAccept, this, conn1,
> boost::asio::placeholders::error));
> }
> void HandleAccept(Connection* conn, const boost::system::error_code&
> error)
> {
> if(conn == conn1)
> conn1Done = true;
> conn2 = new Connection(io_service_);
> acceptor_.async_accept(conn2->GetSocket(),
> boost::bind(&FakeAcceptor::HandleAccept, this, conn2,
> boost::asio::placeholders::error));
> }
> boost::asio::io_service& io_service_;
> tcp::acceptor acceptor_;
> };
>
> class FakeTransfer : public ConnectionTransfer
> {
> public:
> FakeTransfer(char* buffer, unsigned int size) :
> ConnectionTransfer(buffer, size)
> {
> }
> void CallbackForFinished()
> {
> gotTransfer = true;
> }
> };
>
> int main(int argc, char* argv[])
> {
> boost::asio::io_service io_service;
> conn1Done = false;
> gotTransfer = false;
> tcp::endpoint endpoint(tcp::v4(), 10011);
> FakeAcceptor fa(io_service, endpoint);
> boost::thread t(boost::bind(&boost::asio::io_service::run, &io_service));
>
> while(!conn1Done)
> {
> boost::this_thread::sleep(boost::posix_time::millisec(1));
> }
> std::cout << "Accepted incoming connection\n";
>
> char data[100];
> FakeTransfer* ft = new FakeTransfer(data, 100);
> conn1->AsyncReceive(ft);
>
> while(!gotTransfer)
> {
> boost::this_thread::sleep(boost::posix_time::millisec(1));
> }
> std::cout << "Success!\n";
> return 0;
> }
>
> I've searched around a bit, but haven't had much luck. As far as I can
> tell, I'm almost exactly matching the sample, so it must be something
> small that I'm overlooking. Any help is much appreciated!
>
> Tom
>
> P.S.
> cross posted to stack overflow: http://stackoverflow.com/questions/2412520/
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