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Subject: Re: [Boost-users] [Review] Formal Review: Boost.Move
From: Ion Gaztañaga (igaztanaga_at_[hidden])
Date: 2010-05-23 14:48:30
On 23/05/2010 14:38, Neil Groves wrote:
> So am I correct in stating that the move emulation is therefore
> fundamentally relying upon undefined behaviour with no performant
> alternative that uses the same interface?
It seems so, but I'm not sure. We'll need to confirm this with a
language expert. If the problem is GCC, we can workaround it. Hopefully
move emulation works nearly for all compilers and in the future all of
them will have rvalus references, so I don't think we have a big issue here.
> Is the impact of this issue such that to be compliant we would need to
> use a move_sink like the adobe design? I imagine this would make
> substitution with proper rvalue references more difficult.
Yes, it will make it quite difficult. I think we can solve GCC issues,
(either if it's undefined behaviour or not), more now that GCC offers
rvalue references. I hope -std=c++0x will be activated by default soon.
Best,
Ion
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