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Subject: [Boost-users] [BGL] Updating the source vertex of an edge in-place
From: Daniel Trebbien (dtrebbien_at_[hidden])
Date: 2010-08-20 20:11:51

I need to be able to update the source vertex of an edge in-place. The
only option that I see is to remove the edge with `remove_edge` and
then add a new edge with `add_edge`. The problem, however, is that I
think this will mess up a property map of an edge property if it
cannot expand to map a new value for the newly-added edge. Thus, I
would like to update the edge in-place.

How do I do this?

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