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Subject: Re: [Boost-users] [units] Creating specific unit quantities
From: Ryan (mccorywork_at_[hidden])
Date: 2011-03-07 09:16:45


On Thu, Mar 3, 2011 at 4:58 PM, Matthias Schabel
<boost_at_[hidden]>wrote:

> Why don't you give a code snippet that does what you want to do?
>

using namespace boost::units;

class Test {
  public:
    void setX(quantity<si::length> const& x) {
      m_X = x;
    }
  private:
    quantity<si::length> m_X;
};

int main(int, char const *[]) {

typedef boost::units::us::foot_base::unit_type foot_unit;
static const foot_unit foot;

Test a;

quantity<si::length> first (1.0 *
si::meter);
quantity<foot_unit> second(1.0 * foot);
quantity<boost::units::si::meter_base_unit::unit_type> third (1.0 *
si::meter);

a.setX(first);
a.setX(second);
a.setX(third);

return 0;
}



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