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Subject: Re: [Boost-users] boost::asio::tcp -> asyncconnect generates multiple sockets
From: Michael Lindner (mplmpl_at_[hidden])
Date: 2011-07-07 13:41:12

A TCP connection has two ends. Since you are connecting to localhost, both
the client side and server side socket are on the same machine. If you were
connecting to a remote host one socket would have been created on the client
machine and the other on the server machine.


On Wed, Jul 6, 2011 at 2:58 AM, Hert <gert_corthout_at_[hidden]> wrote:

> hello,
> I noticed that when asynchronously connecting to an acceptor on localhost
> using boost::asio::ip::tcp::socket generates 2 TCP sockets on the system.
> One to the acceptor and one to the other one. Stepping into the code I can
> see where it is done, but I don't understand why. So why is this extra TCP
> socket there?
> thanks in advance,
> Gert
> --
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