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Subject: Re: [Boost-users] How can I have an object-specific and thread-specific pointer?
From: Phillip Hellewell (sshock_at_[hidden])
Date: 2011-11-17 23:41:04
On Wed, Nov 16, 2011 at 11:51 PM, Vicente J. Botet Escriba
<vicente.botet_at_[hidden]> wrote:
>
> Yes, this is a know bug (feature for Anthony), that prevents from using them
> as member objects.
Glad to know I'm not the only one who sees this "feature" as a bug :)
I wonder how hard it would be to at least provide an option to clean
up all the TLS data when it is destroyed?
> Boost.Thread provides a non member function at_thread_exit()
>
> Is this what you were looking for?
Thanks, yeah I think that is what I was looking for. Unfortunately,
without the ability to also unhook a callback from the thread exit, it
still might not do what I need though :(
> My advice is use the static thread_specific_ptr ;-)
I actually do use a static thread_specific_ptr in various places in my
code, but this is one scenario where I can't because it must be
object-specific too. The buffer is associated with the object.
Different objects must not use the same buffer, even if they are
operated on by the same thread. That would result in getting the
wrong data.
The only way I could use a static/global thread_specific_ptr is if it
pointed to a map of object (its address) to its buffer. But that puts
me back in the same boat as I started in, with the same same problems
as trying to use a thread_specific_ptr as a member var.
Phillip
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