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Boost Users : |
Subject: Re: [Boost-users] boost::wave::context deadlocks when called from a DLL
From: Julien Lebot (julien.ar.lebot_at_[hidden])
Date: 2012-06-24 12:17:35
On Sat, Jun 23, 2012 at 6:19 PM, Hartmut Kaiser
<hartmut.kaiser_at_[hidden]> wrote:
>
> Do you have a minimal test-case reproducing the problem?
>
I certainly tried; and through that process I've discovered that
initializing DirectX is crucial to make the problem appear.
I think call_once is working just fine, like the bug report says and I
fixed my problem by adding a 3rd DLL that only hosts the preprocess
function.
Thanks again for you time.
Best Regards,
Julien Lebot
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