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Subject: [Boost-users] Boost.Geometry: please help; using buffer() extensions
From: John Lilley (john.lilley_at_[hidden])
Date: 2013-02-24 21:40:11


Something of a repost, but I've learned a bit more on the path to being truly confused. It appears that boost\geometry\extensions\algorithms\buffer\buffer_inserter.hpp contains some specializations for buffering other shape types? But I'm out of my depth here... is there an example? What do I need to do in order to buffer:
a point?
A linestring?
A vector of polygons?
A heterogeneous collections of shapes?

Is this generalization of buffer also going to work as a "deflate" for polygons?

If someone can tell me "include these headers, use these algorithms", it will help a lot!

Thanks
John



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