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Subject: Re: [Boost-users] [graph][BGL] Why can not I use edge_index_t?
From: Borja Miñano (bminyano_at_[hidden])
Date: 2013-03-14 08:29:58


Hello Jeremiah,

Thank you for your help. I am using now Internal properties and property
maps to read and write the properties.
But I have another question. I want to write to an in_edge from a
processor when this edge is not local.
What do I need for being able to do it? An distributed property map or a
iterator_property_map?

El 13/03/13 15:13, Jeremiah Willcock escribió:
> On Wed, 13 Mar 2013, Borja Miñano wrote:
>
>> Hello Jeremiah,
>>
>> I am a little confused with the property maps, and I am trying
>> different things.
>> What I really want is to define some properties for the edges on a
>> mutable graph. I am using a distributed adjacency list.
>> I tried with distributed property maps, with iterator property maps
>> and now I am trying defining internal properties.
>> What do you recommend for my case? I want to add and remove edges and
>> vertices, and the properties should be synchronized between processors.
>
> Internal properties are the easiest way to do that.
>
> -- Jeremiah Willcock
>
>
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-- 
Un saludo,
Borja Miñano
IAC3 - Universitat de les Illes Balears
ParcBit - Edifici 17 (Disset); Local D7
Cra. Valldemossa km. 7,4
E-07121 Palma de Mallorca. Balears. Spain.
Phone: +34 871 967 434


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