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Subject: Re: [Boost-users] boost::function performance issues with C++11
From: Seeger, Steven D. (GSFC-444.0)[Embedded Flight Systems, Inc] (steven.seeger_at_[hidden])
Date: 2014-07-05 11:32:21
>Right, there are 1000 integers in the vector. If something, say STL, is bottleneck for boost::bind with C++ 11, it >should also be a bottleneck without C++11. And they should have the same performance. However, the fact shows >that C++11 mode has some additional overhead. I wanna figure that out.
What if you try with just 1 integer? Does the difference in time stay proportionally the same?
Steven
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