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Subject: Re: [Boost-users] [geometry] Buffer (with strategy) to offset polygons
From: Olivier Tournaire (olitour_at_[hidden])
Date: 2014-08-27 07:36:40

Hi Barend,

Thank you so much for your quick fix! I can confirm the problem is solved.

I however may have found another bug (just for a single polygon this time,
over the same 4000 polygons). The bug was already here before your previous

On the attached images, you can see the result of offsetting the input
polygon with a 2.5m distance and the same strategies as above. The output
is a multipolygon and it seems to be self intersecting. Is it a bug or is
it the expected result? In the first case, I can quickly open a ticket with
a sample to reproduce the problem.

Best regards,


2014-08-27 12:45 GMT+02:00 Barend Gehrels <barend_at_[hidden]>:

> Hi Olivier,
> Olivier Tournaire wrote On 25-8-2014 11:13:
>> Ticket created: I
>> attached a sample code to reproduce the problem.
>> Let me know if you need more inputs.
> It is fixed in branch feature/buffer, see ticket
> Will be released in 1.57
> Thanks for the ticket/report
> Regards, Barend
> _______________________________________________
> Boost-users mailing list
> Boost-users_at_[hidden]


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