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Subject: [Boost-users] [boost.geometry] buffer distance strategies
From: gchlebus (gchlebus_at_[hidden])
Date: 2014-10-24 10:44:24


Hi,

I am wondering whether it would be possible to achieve anisotropic buffering
(distances in neg x, pos x, neg y, pos y can have different values) of a
polygon using the buffer function with custom-implemented distance strategy.
What I want to achieve is presented on the figure 2-b in the following
paper:
http://itcnt05.itc.nl/agile_old/Conference/mallorca2002/proceedings/posters/p_molina.pdf

I would be grateful to hear from you whether it is doable, and if positive,
how one could implement such a custom distance strategy.

Best,

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