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Subject: [Boost-users] Boost BGL question regarding depth_first_visit / undirected_depth_first_visit
From: Mark Fanara (mfanara_at_[hidden])
Date: 2014-12-03 09:16:55

I am looking to add a TerminatorFunc to undirected_depth_first_visit similar to what is in depth_first_visit.

I think I have successfully made the changes through mimicry (I am an old school C++ guy and still don't understand generic programming)

My problem is that I don't know how to declare/define my own terminate function. Nor do I know how to call undirected_depth_first_visit with the new argument. I have tried searching for examples of calling depth_first_visit with a TerminatorFunc argument, but can't find anything helpful.

Appreciate any suggestions you might have.

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